


So now we know what we need to use to break Otakuphants Demon Aura, Earth magic. Reyna, how do you know so much about the Stag faith ? Little one its certainly no coincidence. Why do you have the same name as one of Stags gods? Well they say the god Otakuphant hates Earth magic. Now were about to get some important assistance we normally get when up against an enemy with a Demon Aura. After an arrow and a Sacra I its in pretty bad shape. The Exo Machina on this side moves up and hits Ashley with a Bleed Attack, but isnt able to stick her with it. I think you need a demonstration of my power! We capture it with Reyna, getting rid of one of the four Status threats.ĭont put me in the same category as those weaklings! If youre afraid, stay back, or youll be killed!Īshley moves to Uro Lumens back and trashes it with her mace, massively overkilling it. Weve got four of these, so we want to be careful not to get too many bad Statuses or well run out. Luckily Stein has the spell Restore, which cures Physical status like Fracture and Bleed. In return Vivian launches a Meta I at it for most of its health.

It comes in and Fractures Glynne, which is less than ideal but better than it being on Ashley. We start out by buffing Ashley with Accelero with Glynne, then push the two of them up towards the Uro Lumen. If at all possible, capture Otakuphant as well Capture as much as we can before we finish off Otakuphant Clear an area at the start so we can engage Otakuphant We want to go up the side with the near Uro Lumen, because itll engage anyway if we try the other side. Were going to need to push aggressively with Ashley and Glynne to give us some space to advance everyone squishier than them into range. I deploy Ashley, Glynne, and Vivian in the front with Nena, Reyna, Velnor, and Stein in the second row. This doesnt give us a lot of depth to deploy in. Were forced to deploy on the narrow strip where the Majin started last map. Hes a tough nut to crack, and extremely hard to capture on a first cycle. Hes also able to heal, which hell pretty much save for himself. Hes armed with powerful Aqua magic, including the devastating Aqua II that can potentially Freeze our units in place. Hes most vulnerable to Slashes and Darkness, though hes also vulnerable to Earth and Piercing attacks. Hes got serious defensive stats, is totally immune to Water, and resists both Strike and Light. Hes not got impressive physical attack, but he makes up for it in magic. Hes also got a skill to resist Mental status and a Demon Aura. Theyre kind of weak physically magically, and are not significant threats at this point unless they get into the casters. Theyve got Sacra instead of Malus and are vulnerable to Malus instead of Sacra. They cant move very far, which we want to take advantage of because the Fracture status is really, really bad.ĭawnwalkers are the Light version of Nightwalker. Ashley can just about one hit Overkill them from behind at this point. The tradeoff for all this is that theyre terribly vulnerable to all other types of magic and Strike attacks. Theyre totally immune to Fire and take half damage from Light. They hit really hard, and have an attack that can cause Fracture on a unit. Uro Lumen are also powerful physical attackers. We want to pound them hard and fast to minimize their chances to Bleed us. Exo Machina are vulnerable to a few types of magic and, as a mechanical Majin, are also vulnerable to Strikes. Bleed causes a unit to take damage every time you move or act, and its a real problem. Its got pretty tough defenses and a special physical with a chance to cause the Bleed status. Lets go through our opposition in detail.Įxo Machina is a powerful physical attacker. Were up against the Otakuphant and his allies, two Uro Lumens, two Dawnwalkers, and two Exo Machinas. Once again were seven on seven, but the Majin have taken another serious step up in power. Its still not ideal but well live with it. Weve got our same team as last time on the map. There was no way for us to push forward without first defeating the Otakuphant. Part 6: Stratum 1: Offering Part 2 Boss: Otakuphant The waters of Peluna were said to be ruled by the cruel god Otakuphant.
